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Pays : Grèce  Langue(s) : anglais 

ECGBL 2011 - 5th European Conference on Games Based Learning


Date :  du 20-10-2011 au 21-10-2011

Lieu :  Athènes

Organisation : 
the National and Kapodistrian University of Athens & the University of the West of Scotland, UK

Programme : 
Over the last ten years, the way in which education and training is delivered has changed considerably with the advent of new technologies. One such new technology that holds considerable promise for helping to engage learners is Games-Based Learning (GBL). The Conference offers an opportunity for scholars and practitioners interested in the issues related to GBL to share their thinking and research findings. Papers can cover various issues and aspects of GBL in education and training: technology and implementation issues associated with the development of GBL; use of mobile and MMOGs for learning; pedagogical issues associated with GBL; social and ethical issues in GBL; GBL best cases and practices, and other related aspects. We are particularly interested in empirical research that addresses whether GBL enhances learning. This Conference provides a forum for discussion, collaboration and intellectual exchange for all those interested in any of these fields of research or practice.


      Possible topics include, but are not limited to:

      Technology:
      - Innovative games-based learning technologies, applications, tools and environments
      - Technology for massively multiplayer online games (MMOGs) for learning
      - Use of mobile games for learning
      - Implementation issues associated with games-based learning
      - Location-based technology for game-based learning

      Pedagogy:
      - Learning and instructional theory for games-based learning
      - “Serious” games
      - Role playing
      - Assessment in games-based learning
      - Evaluation of games-based learning
      - Use of narrative and storytelling
      - Use of audio
      - Case studies and best practices in the use of games-based learning
      - Future of games-based learning

      Social and Ethical Issues:
      - Social and collaborative aspects of games-based learning
      - Political education using games
      - Gender, age, cultural and violence issues
      - Ethical issues
      - Organisational issues associated with the implementation of GBL in education and training

      In addition to the main topics, submissions are welcomed to six mini tracks on:

      - Merging Digital and Urban Play Spaces, chaired by Dr. Wilfried Admiraal, University of Amsterdam, The Netherlands;
      - Adaptive Educational Video Games, chaired by Dr Patrick Felicia, Waterford Institute of Technology, Ireland;
      - Multiplayer Serious Games, co-chaired by Dr Stefan Göbel and Viktor Wendel, Technische Universität Darmstadt, Germany;
      - Empirical Evidence on the Effectiveness of Games-Based Learning, chaired by Dr Thomas Hainey, University of the West of Scotland, UK;
      - Games on a Budget, co-chaired by Alex Moseley, University of Leicester, UK and Dr Nicola Whitton, Manchester Metropolitan University, UK;
      - Adoption of Commercial ‘Serious’ Games in the Educational Arena, chaired by Paul Peachey, University of Glamorgan, Wales, UK and
      - Games Research as a Means for Developing New Theories of Knowledge, Practice and Learning, co-chaired by Dr Constance Steinkuehler and Dr Kurt Squire, University of Wisconsin-Madison, USA.



      URL :  http://academic-conferences.org/.../ecgbl11-home.htm

      Ressources mises à disposition à l'issue de la manifestation : 

      • diaporamas, résumés :  http://academic-conferences.org/.../ecgbl11-home.htm

        Les biographies des intervenants et résumés des communications sont rassemblées dans un pdf de 138 pages.

      Les diaporamas des conférences plénières sont également disponibles :

      - Professsor Sara de Freitas, Serious Games Institute, University of Coventry, UK - “The Gamification of Life: Building social communities through games.”

      - Professor Nikolaos Avouris, ITLab Human-Computer Interaction Group, University of Patras, Greece.


      Le prix de la meilleure communication a été attribuée à Sofia Mysirlaki, University of Piraeus, Greece : Leadership in a Networked World: The case of Massive Multiplayer Online Environments.



      mot(s) clé(s) :  technologie éducative